ProSHADE  0.6.5 (NOV 2018)
Protein Shape Descriptors and Symmetry Detection
ProSHADE_internal::ProSHADE_data Member List

This is the complete list of members for ProSHADE_internal::ProSHADE_data, including all inherited members.

deleteModel(std::string modelPath) (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_data
findMapIslands(int hlpU, int hlpV, int hlpW, double *map, double threshold=0.0)ProSHADE_internal::ProSHADE_data
fragmentMap(ProSHADE::ProSHADE_settings *settings, bool userCOM)ProSHADE_internal::ProSHADE_data
getCOMandDist(ProSHADE::ProSHADE_settings *settings)ProSHADE_internal::ProSHADE_data
getDensityMapFromMAP(std::string fileName, double *shellDistance, double resolution, unsigned int *bandwidth, unsigned int *theta, unsigned int *phi, unsigned int *glIntegOrder, double *extraSpace, bool mapResDefault, bool rotDefaults, ProSHADE::ProSHADE_settings *settings, bool overlayDefaults=false)ProSHADE_internal::ProSHADE_data
getDensityMapFromMAPFeatures(std::string fileName, double *minDensPreNorm, double *maxDensPreNorm, double *minDensPostNorm, double *maxDensPostNorm, double *postNormMean, double *postNormSdev, double *maskVolume, double *totalVolume, double *maskMean, double *maskSdev, double *maskMin, double *maskMax, double *maskDensityRMS, double *allDensityRMS, std::array< double, 3 > *origRanges, std::array< double, 3 > *origDims, double maxMapIQR, double extraCS, int verbose, bool useCubicMaps, double maskBlurFactor, bool maskBlurFactorGiven, bool reboxAtAll, ProSHADE::ProSHADE_settings *settings)ProSHADE_internal::ProSHADE_data
getDensityMapFromMAPRebox(std::string fileName, double maxMapIQR, double extraCS, int verbose, bool useCubicMaps, double maskBlurFactor, bool maskBlurFactorGiven, ProSHADE::ProSHADE_settings *settings)ProSHADE_internal::ProSHADE_data
getDensityMapFromPDB(std::string fileName, double *shellDistance, double resolution, unsigned int *bandwidth, unsigned int *theta, unsigned int *phi, unsigned int *glIntegOrder, double *extraSpace, bool mapResDefault, ProSHADE::ProSHADE_settings *settings, double Bfactor=80.0, bool hpFirstLineCom=false, bool overlayDefaults=false)ProSHADE_internal::ProSHADE_data
getMap(void) (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_datainline
getMapXRange(void) (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_datainline
getMapYRange(void) (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_datainline
getMapZRange(void) (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_datainline
getSphericalHarmonicsCoeffs(unsigned int bandwidth, ProSHADE::ProSHADE_settings *settings)ProSHADE_internal::ProSHADE_data
keepPhaseInMap(double alpha, double bFac, unsigned int *bandwidth, unsigned int *theta, unsigned int *phi, unsigned int *glIntegOrder, ProSHADE::ProSHADE_settings *settings, bool useCom=true, double maxMapIQR=10.0, int verbose=0, bool clearMapData=true, bool rotDefaults=false, bool overlapDefaults=false, double blurFactor=500.0, bool maskBlurFactorGiven=false)ProSHADE_internal::ProSHADE_data
mapPhaselessToSphere(ProSHADE::ProSHADE_settings *settings, double theta, double phi, double shellSz, unsigned int manualShells=0, bool keepInMemory=false, bool rotDefaults=false)ProSHADE_internal::ProSHADE_data
maskMap(int hlpU, int hlpV, int hlpW, double blurBy=250.0, double maxMapIQR=3.0, double extraMaskSpace=3.0)ProSHADE_internal::ProSHADE_data
matchMap(ProSHADE_data *matchTo)ProSHADE_internal::ProSHADE_data
normaliseMap(ProSHADE::ProSHADE_settings *settings)ProSHADE_internal::ProSHADE_data
precomputeRotInvDescriptor(ProSHADE::ProSHADE_settings *settings)ProSHADE_internal::ProSHADE_data
ProSHADE_compareOneAgainstAll (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_datafriend
ProSHADE_comparePairwise (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_datafriend
ProSHADE_data()ProSHADE_internal::ProSHADE_data
ProSHADE_data(ProSHADE_data *copyFrom)ProSHADE_internal::ProSHADE_data
ProSHADE_data(std::ifstream *dbFile, std::string fName, double volThreMin, double volThreMax, int verbose, ProSHADE::ProSHADE_settings *settings, bool saveWithAndWithout=false)ProSHADE_internal::ProSHADE_data
ProSHADE_distances (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_datafriend
ProSHADE_mapFeatures (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_datafriend
ProSHADE_symmetry (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_datafriend
removeIslands(int hlpU, int hlpV, int hlpW, int verbose=0, bool runAll=false)ProSHADE_internal::ProSHADE_data
removePhaseFromMap(double alpha, double bFac, ProSHADE::ProSHADE_settings *settings)ProSHADE_internal::ProSHADE_data
removePhaseFromMapOverlay(double alpha, double bFac, ProSHADE::ProSHADE_settings *settings)ProSHADE_internal::ProSHADE_data
shiftMap(double xShift, double yShift, double zShift)ProSHADE_internal::ProSHADE_data
translateMap(double xShift, double yShift, double zShift)ProSHADE_internal::ProSHADE_data
writeMap(std::string fileName, double *map, std::string axOrder="xyz", float xFrom=std::numeric_limits< float >::infinity(), float yFrom=std::numeric_limits< float >::infinity(), float zFrom=std::numeric_limits< float >::infinity(), float xTo=std::numeric_limits< float >::infinity(), float yTo=std::numeric_limits< float >::infinity(), float zTo=std::numeric_limits< float >::infinity(), float xRange=std::numeric_limits< float >::infinity(), float yRange=std::numeric_limits< float >::infinity(), float zRange=std::numeric_limits< float >::infinity()) (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_data
writeMap(std::string fileName, float *map, std::string axOrder="xyz", float xFrom=std::numeric_limits< float >::infinity(), float yFrom=std::numeric_limits< float >::infinity(), float zFrom=std::numeric_limits< float >::infinity(), float xTo=std::numeric_limits< float >::infinity(), float yTo=std::numeric_limits< float >::infinity(), float zTo=std::numeric_limits< float >::infinity(), float xRange=std::numeric_limits< float >::infinity(), float yRange=std::numeric_limits< float >::infinity(), float zRange=std::numeric_limits< float >::infinity()) (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_data
writePDB(std::string templateName, std::string outputName, double rotEulA=0.0, double rotEulB=0.0, double rotEulG=0.0, double trsX=0.0, double trsY=0.0, double trsZ=0.0) (defined in ProSHADE_internal::ProSHADE_data)ProSHADE_internal::ProSHADE_data
~ProSHADE_data()ProSHADE_internal::ProSHADE_data